AoeStats
← kevin_vanhaltren

Arena

507589429Analyzed
1v1 RM · 13d ago on Sep 18, 2026· 67m 23s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
426
+17
🇺🇸 Teutons · United States
452
-17

Win probability

kevin_vanhaltren's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 227,912 analysed 1v1 players on Arena.
robin.tsang C
Feudal Age 9:23 vs 10:54
top 6%
Castle Age 18:29 vs 16:19
btm 29%
Imperial Age 34:00 vs 32:19
btm 36%
eAPM 17 vs 27
btm 19%
First military 24:30 vs 17:05
btm 9%
▲ Fast Feudal Age at 9:23 — faster than 94% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 24:30 (Monk) — later than 91% of analysed players on Arena
▼ Town centers idle 3:39 of the first 18:29 — keep villagers queued
kevin_vanhaltren C
Feudal Age 10:09 vs 10:54
top 20%
Castle Age 19:46 vs 16:19
btm 21%
Imperial Age 30:00 vs 32:19
top 28%
eAPM 11 vs 27
btm 5%
First military 10:55 vs 17:05
top 3%
▲ Fast Feudal Age at 10:09 — faster than 80% of analysed players on Arena
▼ Slow Castle Age at 19:46 — slower than 79% of analysed players on Arena
▲ Fast Imperial Age at 30:00 — faster than 72% of analysed players on Arena
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 10:55 (Militia) — earlier than 97% of analysed players on Arena
▼ Town centers idle 3:16 of the first 19:46 — keep villagers queued
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