AoeStats
← Effect

Fortress

507688527Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 58m 43s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Georgians · Germany
1060
+14
🇫🇮 Britons · Finland
1051
+15
🇫🇷 Burmese · France
1050
+15
🇨🇾 Italians · Cyprus
999
+17
🇨🇳 Poles · China
1103
-19
🇹🇼 Spanish · Taiwan
1001
-14
🇨🇳 Koreans · China
997
-14
🇨🇳 Khmer · China
997
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,965 7:10 12:20 30:22 ⛏ Fast Castle
30 1,739 7:25 11:48 27:40 ⛏ Fast Castle
29 1,687 8:25 15:11 28:27 ⛏ Fast Castle
25 1,439 7:49 14:52 26:16 ⛏ Fast Castle
23 1,336 13:25 17:07 32:15 ⛏ Fast Castle
22 1,303 6:58 14:03 37:01 ⛏ Fast Castle
17 979 7:44 15:24 37:04 ⛏ Fast Castle
10 608 8:38 14:02 30:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,270 57,365 21,205 5,260 105,100 115,903
42,320 32,641 26,750 3,005 104,716 112,152
37,170 22,595 24,945 5,625 90,335 124,641
42,125 20,545 16,205 5,090 83,965 99,093
37,580 17,125 24,380 3,540 82,625 89,065
24,645 30,670 21,930 2,965 80,210 101,091
21,385 32,795 21,090 3,440 78,710 107,750
32,715 12,075 13,515 1,520 59,825 65,683
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.