AoeStats
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Arena

503928224Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 57m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Shu · Chile
1080
+14
🇲🇽 Bohemians · Mexico
1049
+16
🇺🇸 Gurjaras · United States
1041
+16
🇨🇱 Huns · Chile
1011
+17
1071
-17
🇧🇷 Turks · Brazil
1054
-16
🇧🇷 Huns · Brazil
1050
-16
🇨🇳 Byzantines · China
1004
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 3,422 12:14 18:03 22:21 ◆ FC into Fast Imp
41 2,381 11:07 14:30 32:05 ⛏ Fast Castle
36 2,074 11:08 14:47 28:14 ⛏ Fast Castle
35 2,021 10:24 14:26 28:57 ⛏ Fast Castle
35 2,004 12:23 16:26 24:48 ⛏ Fast Castle
33 1,877 11:02 16:07 36:01 ⛏ Fast Castle
32 1,853 10:20 14:32 29:10 ⛏ Fast Castle
15 855 11:29 15:44 28:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,985 42,235 6,215 4,930 92,365 99,601
41,725 26,445 14,290 1,600 84,060 93,425
27,975 33,325 15,685 3,080 80,065 88,912
21,535 27,715 15,715 3,600 68,565 74,652
24,700 15,785 19,595 2,900 62,980 84,452
26,265 16,475 13,470 4,200 60,410 64,814
14,975 21,036 17,840 2,180 56,031 86,255
27,335 12,330 12,635 3,610 55,910 74,559
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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