Migration
507434179Analyzed1v1 RM
·
14d ago on Sep 18, 2026·
47m 55s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ALIKOG_IR's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
ALIKOG_IR
A
Feudal Age
10:18
vs 11:47
top 11%
Castle Age
17:45
vs 19:42
top 28%
Imperial Age
40:55
vs 35:33
btm 19%
eAPM
39
vs 24
top 21%
First military
9:01
vs 11:01
top 23%
▲
Fast Feudal Age at 10:18 — faster than 89% of analysed players on Migration
▲
Fast Castle Age at 17:45 — faster than 72% of analysed players on Migration
▼
Slow Imperial Age at 40:55 — slower than 81% of analysed players on Migration
▲
High eAPM (39) — top quarter of analysed players
▼
Loom after the Feudal click (33:37) — usually safest before it
▲
Town centers almost never idle — 4s across the first 17:45
一剑霜寒
A
Feudal Age
10:35
vs 11:47
top 16%
Castle Age
16:25
vs 19:42
top 13%
Imperial Age
39:17
vs 35:33
btm 26%
eAPM
37
vs 24
top 23%
First military
14:10
vs 11:01
btm 15%
▲
Fast Feudal Age at 10:35 — faster than 84% of analysed players on Migration
▲
Fast Castle Age at 16:25 — faster than 87% of analysed players on Migration
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (13:46) — usually safest before it
▼
First military only at 14:10 (Hulk) — later than 85% of analysed players on Migration
▲
Town centers almost never idle — 1s across the first 16:25