MegaRandom
503356624Analyzed1v1 RM
·
1mo ago on Aug 31, 2026·
31m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ALIKOG_IR's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 62,414 analysed 1v1 players on MegaRandom.
ALIKOG_IR
B
Feudal Age
9:08
vs 10:58
top 8%
Castle Age
26:43
vs 20:31
btm 8%
Imperial Age
—
vs 37:38
btm 0%
eAPM
39
vs 30
top 33%
First military
7:31
vs 12:49
top 4%
▲
Fast Feudal Age at 9:08 — faster than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 26:43 — slower than 92% of analysed players on MegaRandom
▲
Early military at 7:31 (Militia) — earlier than 96% of analysed players on MegaRandom
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center
Pierretto
A
Feudal Age
9:16
vs 10:58
top 10%
Castle Age
25:16
vs 20:31
btm 13%
Imperial Age
—
vs 37:38
btm 0%
eAPM
67
vs 30
top 6%
First military
7:20
vs 12:49
top 3%
▲
Fast Feudal Age at 9:16 — faster than 90% of analysed players on MegaRandom
▼
Slow Castle Age at 25:16 — slower than 87% of analysed players on MegaRandom
▲
High eAPM (67) — top quarter of analysed players
▼
Loom after the Feudal click (21:42) — usually safest before it
▲
Early military at 7:20 (Militia) — earlier than 97% of analysed players on MegaRandom
▼
~6 minutes with no villager queued before Castle Age — likely idle Town Center