Arabia
509138505Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
54m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Michi3052's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
mt_dune
D
Feudal Age
10:42
vs 9:49
btm 26%
Castle Age
28:29
vs 21:49
btm 4%
Imperial Age
—
vs 38:58
btm 0%
eAPM
39
vs 38
top 48%
First military
15:20
vs 10:33
btm 15%
▼
Slow Castle Age at 28:29 — slower than 96% of analysed players on Arabia
▼
Loom after the Feudal click (8:33) — usually safest before it
▼
First military only at 15:20 (Scout Cavalry) — later than 85% of analysed players on Arabia
▼
Town centers idle 4:43 of the first 28:29 — keep villagers queued
Michi3052
D
Feudal Age
12:42
vs 9:49
btm 5%
Castle Age
20:25
vs 21:49
top 28%
Imperial Age
46:12
vs 38:58
btm 9%
eAPM
26
vs 38
btm 23%
First military
8:51
vs 10:33
top 18%
▼
Slow Feudal Age at 12:42 — slower than 95% of analysed players on Arabia
▲
Fast Castle Age at 20:25 — faster than 72% of analysed players on Arabia
▼
Slow Imperial Age at 46:12 — slower than 91% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▲
Early military at 8:51 (Champi Scout) — earlier than 82% of analysed players on Arabia
▼
Town centers idle 5:35 of the first 20:25 — keep villagers queued