Four Lakes
508896443Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
26m 43s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Michi3052's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Michi3052
D
Feudal Age
13:14
vs 10:51
btm 7%
Castle Age
19:50
vs 20:09
top 46%
Imperial Age
—
vs 36:23
btm 0%
eAPM
19
vs 32
btm 19%
First military
10:55
vs 12:45
top 25%
▼
Slow Feudal Age at 13:14 — slower than 93% of analysed players on Four Lakes
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
AlliterationAlan
C
Feudal Age
11:15
vs 10:51
btm 38%
Castle Age
19:55
vs 20:09
top 47%
Imperial Age
—
vs 36:23
btm 0%
eAPM
16
vs 32
btm 12%
First military
20:00
vs 12:45
btm 9%
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 20:00 (Knight) — later than 91% of analysed players on Four Lakes