Four Lakes
507876889Analyzed1v1 RM
·
13d ago on Sep 20, 2026·
45m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Michi3052's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
100 boost vacuum
C
Feudal Age
10:16
vs 10:51
top 31%
Castle Age
22:24
vs 20:09
btm 26%
Imperial Age
40:10
vs 36:23
btm 24%
eAPM
29
vs 32
btm 44%
First military
10:56
vs 12:45
top 25%
▼
Slow Imperial Age at 40:10 — slower than 76% of analysed players on Four Lakes
▼
Loom after the Feudal click (10:27) — usually safest before it
▼
Town centers idle 3:24 of the first 22:24 — keep villagers queued
Michi3052
C
Feudal Age
10:54
vs 10:51
btm 48%
Castle Age
20:11
vs 20:09
top 50%
Imperial Age
41:58
vs 36:23
btm 16%
eAPM
23
vs 32
btm 28%
First military
11:54
vs 12:45
top 39%
▼
Slow Imperial Age at 41:58 — slower than 84% of analysed players on Four Lakes