Arabia
510209055Analyzed1v1 RM
·
21h ago on Sep 30, 2026·
69m 1s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dusthillresident's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,768 analysed 1v1 players on Arabia.
Ger!!!
B
Feudal Age
12:37
vs 9:49
btm 5%
Castle Age
18:10
vs 21:49
top 9%
Imperial Age
39:52
vs 38:59
btm 42%
eAPM
45
vs 39
top 38%
First military
22:35
vs 10:33
btm 3%
▼
Slow Feudal Age at 12:37 — slower than 95% of analysed players on Arabia
▲
Fast Castle Age at 18:10 — faster than 91% of analysed players on Arabia
▼
First military only at 22:35 (Chu Ko Nu) — later than 97% of analysed players on Arabia
▼
Town centers idle 4:10 of the first 18:10 — keep villagers queued
dusthillresident
D
Feudal Age
10:53
vs 9:49
btm 22%
Castle Age
27:57
vs 21:49
btm 4%
Imperial Age
44:08
vs 38:59
btm 16%
eAPM
20
vs 39
btm 12%
First military
22:46
vs 10:33
btm 2%
▼
Slow Feudal Age at 10:53 — slower than 78% of analysed players on Arabia
▼
Slow Castle Age at 27:57 — slower than 96% of analysed players on Arabia
▼
Slow Imperial Age at 44:08 — slower than 84% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 22:46 (Spearman) — later than 98% of analysed players on Arabia
▼
Town centers idle 3:45 of the first 27:57 — keep villagers queued