AoeStats
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Arena

504448776Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 49m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Hindustanis · United Kingdom
1162
+13
🇪🇸 Spanish · Spain
1144
+14
🇷🇺 Persians · Russia
1140
+14
🇨🇴 Bengalis · Colombia
1101
+17
🇹🇼 Burgundians · Taiwan
1247
-19
🇹🇼 Britons · Taiwan
1108
-15
🇹🇼 Wei · Taiwan
1107
-32
🇹🇼 Persians · Taiwan
952
-30
Player eAPM Actions Feudal Castle Imperial Opening
44 2,199 10:08 14:18 28:08 ⛏ Fast Castle
43 2,167 10:49 14:35 33:13 ⛏ Fast Castle
37 1,840 12:01 16:02 31:04 ⛏ Fast Castle
31 1,528 11:02 15:12 27:46 ⛏ Fast Castle
25 1,252 9:46 16:50 25:28 ⛏ Fast Castle
24 1,213 9:28 17:25 36:46 ⛏ Fast Castle
19 970 11:38 17:00 27:43 ⛏ Fast Castle
8 420 11:29 18:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,300 11,455 16,935 3,000 73,690 96,006
28,345 21,600 13,710 3,465 67,120 85,106
25,575 20,440 18,290 1,815 66,120 76,461
28,850 10,610 21,055 1,500 62,015 76,742
16,870 24,345 13,040 2,350 56,605 64,975
24,395 18,150 6,735 1,755 51,035 54,979
15,250 7,695 6,535 1,500 30,980 36,489
7,985 6,005 1,330 2,250 17,570 21,133
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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