Arabia
508305907Analyzed1v1 RM
·
10d ago on Sep 21, 2026·
33m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
JuG
46 units ordered
Archer15
Cavalry Archer13
Camel Scout13
Spearman4
Mangonel1
First military 10:42 — Archer
Kiliethink
54 units ordered
Knight43
Scout Cavalry3
Mangonel3
Scorpion3
Spearman2
First military 10:06 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
JuG’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
Kiliethink’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3