AoeStats
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Arabia

508078637Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 32m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Magyars · Germany
1345
+10
🇩🇪 Ethiopians · Germany
1336
+10
🇩🇪 Saracens · Germany
1279
+12
🇹🇷 Chinese · Türkiye
1263
+14
🇩🇪 Magyars · Germany
1440
-20
🇩🇪 Persians · Germany
1198
-11
🇩🇪 Britons · Germany
1170
-10
🇩🇪 Khitans · Germany
991
-5
Player eAPM Actions Feudal Castle Imperial Opening
64 2,077 10:00 24:37 — ⚔ Scout Rush
53 1,719 11:03 25:20 — ⚔ Archer Rush
50 1,612 8:39 26:05 — ⚔ Archer Rush
49 1,590 8:51 20:46 — ⚔ Scout Rush
40 1,282 10:00 21:14 — ⚔ Scout Rush
35 1,149 10:26 27:03 — ⚔ Archers into Skirms
32 1,038 10:07 22:13 — ⚔ Scout Rush
25 813 10:22 23:31 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
10,230 5,399 3,200 200 19,029 20,930
10,070 5,649 2,525 300 18,544 20,785
5,925 7,196 4,715 205 18,041 19,139
6,380 7,030 4,150 200 17,760 18,228
8,650 6,023 2,540 200 17,413 17,984
8,800 4,850 3,125 100 16,875 17,527
5,550 5,905 2,400 200 14,055 15,569
5,720 4,232 1,075 750 11,777 12,950
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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