AoeStats
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Oasis

510020819Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 47m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Italians · Ecuador
758
+21
🇲🇽 Britons · Mexico
678
+24
🇺🇸 Vietnamese · United States
655
+40
🇹🇼 Mongols · Taiwan
649
+24
🇨🇱 Spanish · Chile
891
-24
🇨🇱 Burgundians · Chile
870
-24
🇨🇱 Franks · Chile
848
-23
🇨🇱 Goths · Chile
829
-22
Player eAPM Actions Feudal Castle Imperial Opening
36 1,695 12:08 22:49 37:12 ⛏ Fast Castle
33 1,557 12:05 16:30 32:09 ⛏ Fast Castle
27 1,266 12:11 17:03 34:48 ⛏ Fast Castle
25 1,177 14:31 25:43 39:54 ⛏ Fast Castle
22 1,029 13:28 22:35 — ⛏ Fast Castle
16 733 12:05 19:33 38:32 ⛏ Fast Castle
15 713 11:23 21:10 41:00 ⛏ Fast Castle
14 666 11:12 15:00 30:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,750 16,180 11,125 3,550 49,605 70,164
17,480 20,250 5,960 1,840 45,530 50,882
17,400 14,530 8,430 2,350 42,710 57,852
16,780 7,895 9,690 4,015 38,380 40,678
16,595 11,873 4,390 1,970 34,828 37,376
15,370 10,230 6,450 850 32,900 46,159
12,735 11,907 4,350 1,655 30,647 31,602
14,825 7,521 6,245 1,650 30,241 31,799
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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