AoeStats
← 阿多卡獵陶

Black Forest

509861040Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 48m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1162
+17
🇨🇳 Koreans · China
1106
+20
🇹🇼 Tatars · Taiwan
1080
+30
🇹🇼 Persians · Taiwan
1045
+22
🇨🇳 Malay · China
1203
-21
🇹🇼 Japanese · Taiwan
1202
-21
🇹🇼 Bulgarians · Taiwan
1170
-19
🇧🇾 Armenians · Belarus
1159
-19
Player eAPM Actions Feudal Castle Imperial Opening
32 1,535 11:30 15:59 29:23 ⛏ Fast Castle
32 1,562 10:58 14:50 28:18 ⛏ Fast Castle
28 1,373 13:51 17:47 31:22 ⛏ Fast Castle
27 1,298 15:21 21:10 — ⛏ Fast Castle
26 1,270 11:13 13:56 28:05 ⛏ Fast Castle
24 1,175 13:41 19:36 32:52 ⛏ Fast Castle
21 994 10:43 14:36 30:14 ⛏ Fast Castle
21 1,015 11:22 15:57 29:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,330 20,320 25,805 3,150 95,605 108,262
35,870 19,690 26,015 2,000 83,575 87,800
27,195 20,330 14,790 2,400 64,715 78,640
24,410 24,493 14,030 1,655 64,588 82,448
23,125 14,475 10,555 2,215 50,370 59,266
19,940 18,177 3,690 4,000 45,807 52,936
10,550 22,285 8,205 3,140 44,180 48,427
6,115 6,194 3,715 1,755 17,779 19,431
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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