AoeStats
← Richardodjr

Arena

510684660Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 50m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Burmese · France
1201
+13
🇧🇷 Franks · Brazil
1156
+15
🇲🇽 Bulgarians · Mexico
1125
+16
🇲🇽 Goths · Mexico
1119
+16
🇨🇱 Cumans · Chile
1261
-20
🇨🇱 Britons · Chile
1092
-14
🇨🇱 Spanish · Chile
1088
-13
🇨🇱 Khmer · Chile
1074
-13
Player eAPM Actions Feudal Castle Imperial Opening
73 3,724 8:29 19:19 38:03 ⛏ Fast Castle
38 1,909 10:33 14:31 40:31 ⛏ Fast Castle
35 1,775 10:09 16:14 36:14 ⛏ Fast Castle
35 1,752 10:53 14:59 34:34 ⛏ Fast Castle
32 1,631 10:57 19:59 40:23 ⛏ Fast Castle
26 1,332 10:14 14:55 37:17 ⛏ Fast Castle
23 1,187 11:46 15:35 41:20 ⛏ Fast Castle
22 1,140 10:17 13:52 34:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,520 19,412 20,035 1,050 74,017 79,544
31,155 15,710 21,710 2,460 71,035 80,243
23,275 14,120 12,745 4,410 54,550 57,540
30,810 12,080 10,810 750 54,450 67,967
22,105 20,850 9,535 1,725 54,215 54,312
23,455 14,390 13,310 1,910 53,065 69,275
20,570 20,725 8,155 2,110 51,560 58,215
14,495 16,215 10,685 2,730 44,125 46,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.