AoeStats
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Arena

509358098Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 55m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Malay · Türkiye
1015
+12
🇨🇳 Jurchens · China
936
+15
🇯🇵 Burgundians · Japan
898
+16
🇯🇵 Ethiopians · Japan
897
+16
🇨🇳 Japanese · China
1000
-55
🇨🇳 Tupi · China
989
-18
🇨🇳 Lithuanians · China
919
-15
🇨🇳 Mongols · China
731
-8
Player eAPM Actions Feudal Castle Imperial Opening
41 2,298 12:25 16:27 36:59 ⛏ Fast Castle
28 1,543 10:27 17:02 31:41 ⛏ Fast Castle
27 1,513 10:53 15:53 32:01 ⛏ Fast Castle
23 1,292 9:58 17:31 36:26 ⛏ Fast Castle
20 1,111 10:45 20:50 34:34 ⛏ Fast Castle
15 821 11:13 15:43 31:16 ⛏ Fast Castle
13 706 10:45 20:09 48:45 ⚔ FC into Scouts
10 566 26:02 32:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,205 21,626 19,090 2,300 79,221 105,550
33,915 10,435 21,245 2,880 68,475 77,996
33,635 14,260 16,475 2,340 66,710 71,158
22,085 17,120 13,400 3,025 55,630 61,559
18,820 11,030 13,290 2,350 45,490 57,319
10,735 14,575 11,360 3,450 40,120 45,610
14,720 15,010 5,590 2,250 37,570 46,821
10,400 2,400 4,460 650 17,910 18,665
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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