AoeStats
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Arena

510515742Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 63m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Britons · Spain
886
+12
🇬🇧 Bulgarians · United Kingdom
881
+12
🇲🇽 Persians · Mexico
863
+13
🇨🇳 Spanish · China
819
+15
🇨🇳 Magyars · China
814
-14
🇨🇳 Khmer · China
799
-13
🇨🇳 Chinese · China
788
-13
🇹🇷 Britons · Türkiye
761
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 2,349 11:19 19:57 33:54
35 2,224 12:01 18:06 31:12 ⛏ Fast Castle
34 2,132 9:55 15:23 35:44 ⛏ Fast Castle
33 2,077 12:59 19:18 34:09 ⛏ Fast Castle
29 1,871 11:19 15:52 29:42 ⛏ Fast Castle
22 1,410 9:17 16:36 30:42 ⛏ Fast Castle
19 1,225 10:55 18:58 32:16 ⛏ Fast Castle
15 960 11:01 19:10 35:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,150 20,220 38,355 3,600 106,325 132,650
43,760 11,020 22,220 2,050 79,050 87,377
23,250 31,075 15,420 2,900 72,645 103,769
26,630 13,675 20,560 3,030 63,895 80,965
32,275 12,180 16,180 2,210 62,845 88,648
31,460 15,015 6,225 3,000 55,700 66,518
17,175 19,935 14,095 4,260 55,465 60,545
14,130 20,920 15,810 3,000 53,860 87,624
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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