AoeStats
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Arena

505928251Analyzed
4v4 RM · 22d ago on Sep 11, 2026· 44m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vietnamese · Mexico
993
+12
🇨🇴 Japanese · Colombia
920
+15
🇬🇧 Portuguese · United Kingdom
858
+17
🇧🇷 Japanese · Brazil
849
+17
🇹🇼 Franks · Taiwan
909
-16
🇨🇭 Goths · Switzerland
886
-15
🇫🇮 Vietnamese · Finland
878
-15
🇫🇷 Bohemians · France
877
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,723 11:20 15:59 32:06 ⛏ Fast Castle
23 1,044 12:37 19:32 34:21 ⛏ Fast Castle
23 1,022 11:13 18:02 40:03 ⛏ Fast Castle
22 1,004 12:28 16:51 37:48 ⛏ Fast Castle
21 947 11:04 15:41 33:14 ⛏ Fast Castle
21 936 11:00 19:32 39:16 ⛏ Fast Castle
19 849 10:43 16:24 24:30 ⛏ Fast Castle
13 603 12:21 17:11 34:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,975 17,398 8,165 950 49,488 54,263
15,910 22,840 7,795 1,730 48,275 54,558
17,675 15,275 9,690 2,350 44,990 55,086
16,885 14,792 6,575 3,075 41,327 56,751
18,655 13,095 5,075 2,250 39,075 44,617
15,835 13,255 4,990 950 35,030 48,534
9,760 9,605 3,965 2,265 25,595 30,157
10,295 7,580 3,220 2,150 23,245 24,555
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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