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African Clearing

505066374Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 53m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Burmese · Türkiye
1096
+18
🇩🇪 Cumans · Germany
1071
+19
🇩🇪 Chinese · Germany
1066
+19
🇺🇸 Lithuanians · United States
1054
+19
🇫🇷 Armenians · France
1152
-21
🇫🇷 Celts · France
1146
-19
🇫🇷 Khitans · France
1115
-18
🇫🇷 Tatars · France
1096
-17
Player eAPM Actions Feudal Castle Imperial Opening
38 2,023 14:18 19:28 45:49 ⛏ Fast Castle
34 1,818 16:17 21:15 40:51 ⛏ Fast Castle
30 1,620 14:43 19:03 38:57 ⛏ Fast Castle
30 1,598 16:17 20:03 48:52 ⛏ Fast Castle
29 1,552 15:48 21:26 46:41 ⛏ Fast Castle
22 1,171 12:55 22:35 — ⛏ Fast Castle
16 869 15:00 22:17 45:25 ⛏ Fast Castle
13 697 14:32 22:15 41:36 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
22,550 15,845 8,150 3,700 50,245 53,328
17,720 17,313 7,700 4,000 46,733 47,881
19,100 16,438 9,270 1,700 46,508 53,928
23,695 8,816 12,640 1,175 46,326 49,172
21,360 14,860 7,130 1,450 44,800 48,694
12,090 17,275 12,300 2,410 44,075 45,857
16,290 13,886 4,865 4,385 39,426 40,643
9,440 6,563 1,170 2,000 19,173 21,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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