Arabia
507379986Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
33m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GreatMaty's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
GreatMaty
A
Feudal Age
9:11
vs 9:49
top 23%
Castle Age
23:55
vs 21:49
btm 23%
Imperial Age
—
vs 38:59
btm 0%
eAPM
73
vs 39
top 6%
First military
7:21
vs 10:33
top 6%
▲
Fast Feudal Age at 9:11 — faster than 77% of analysed players on Arabia
▼
Slow Castle Age at 23:55 — slower than 77% of analysed players on Arabia
▲
High eAPM (73) — top quarter of analysed players
▲
Early military at 7:21 (Militia) — earlier than 94% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:55
dylanrobinson54
A
Feudal Age
8:40
vs 9:49
top 6%
Castle Age
23:09
vs 21:49
btm 31%
Imperial Age
—
vs 38:59
btm 0%
eAPM
73
vs 39
top 6%
First military
9:23
vs 10:33
top 25%
▲
Fast Feudal Age at 8:40 — faster than 94% of analysed players on Arabia
▲
High eAPM (73) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 23:09