Oasis
509924012Analyzed2v2 RM
·
3d ago on Sep 28, 2026·
34m 45s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
HotCoffee
B
Feudal Age
10:39
vs 10:44
top 48%
Castle Age
20:04
vs 20:42
top 44%
Imperial Age
—
vs 36:44
btm 0%
eAPM
33
vs 31
top 44%
First military
26:52
vs 13:39
btm 7%
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:52 (Longbowman) — later than 93% of analysed players on Oasis
happyhoeker
C
Feudal Age
11:38
vs 10:44
btm 27%
Castle Age
23:17
vs 20:42
btm 26%
Imperial Age
—
vs 36:44
btm 0%
eAPM
35
vs 31
top 41%
First military
10:54
vs 13:39
top 27%
LennyCZ
D
Feudal Age
14:31
vs 10:44
btm 3%
Castle Age
24:01
vs 20:42
btm 20%
Imperial Age
—
vs 36:44
btm 0%
eAPM
21
vs 31
btm 25%
First military
15:35
vs 13:39
btm 41%
▼
Slow Feudal Age at 14:31 — slower than 97% of analysed players on Oasis
▼
Slow Castle Age at 24:01 — slower than 80% of analysed players on Oasis
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 8:21 of the first 24:01 — keep villagers queued
JozefCZ
C
Feudal Age
12:07
vs 10:44
btm 18%
Castle Age
20:35
vs 20:42
top 49%
Imperial Age
33:04
vs 36:44
top 20%
eAPM
21
vs 31
btm 25%
First military
20:48
vs 13:39
btm 20%
▼
Slow Feudal Age at 12:07 — slower than 82% of analysed players on Oasis
▲
Fast Imperial Age at 33:04 — faster than 80% of analysed players on Oasis
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 20:35