AoeStats
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MegaRandom

509310541Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 76m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Turks · Czechia
719
+16
🇺🇸 Wei · United States
670
+18
🇨🇳 Mongols · China
669
+19
🇬🇷 Teutons · Greece
658
+19
🇲🇽 Chinese · Mexico
786
-46
🇲🇽 Maya · Mexico
722
-18
🇲🇽 Persians · Mexico
722
-18
🇲🇽 Byzantines · Mexico
671
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 2,697 12:48 30:23 61:02 ⚔ Scouts into Archers
28 2,134 9:56 17:56 28:10 ⛏ Fast Castle
27 2,046 9:31 17:45 28:39 ⛏ Fast Castle
20 1,554 10:00 15:44 44:50 ⛏ Fast Castle
16 1,208 9:35 18:59 32:38 ⚔ Archers into Scouts
15 1,119 11:51 20:17 41:12 ⛏ Fish Boom FC
14 1,041 10:13 21:53 35:04 ⚔ Scout Rush
12 896 9:44 14:41 72:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,215 30,955 18,330 2,315 96,815 102,076
41,815 25,545 21,030 6,105 94,495 107,836
35,895 17,869 13,470 3,300 70,534 83,616
19,145 12,215 23,405 1,235 56,000 58,469
23,205 18,265 9,690 2,800 53,960 63,313
14,740 19,180 15,770 1,760 51,450 67,963
15,045 14,560 10,055 3,450 43,110 46,158
11,050 15,010 11,880 1,940 39,880 51,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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