AoeStats
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Black Forest

510341907Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 56m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1008
+15
🇨🇴 Persians · Colombia
963
+17
🇦🇷 Bohemians · Argentina
956
+17
🇮🇩 Turks · Indonesia
932
+18
🇩🇪 Bohemians · Germany
1059
-20
🇲🇽 Italians · Mexico
1002
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🇩🇪 Byzantines · Germany
978
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🇬🇧 Goths · United Kingdom
863
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,884 12:54 18:04 32:49 ⛏ Fast Castle
30 1,681 15:47 20:00 27:14 ◆ FC into Fast Imp
28 1,569 11:10 17:39 29:58 ⛏ Fast Castle
21 1,217 13:01 21:19 30:40 ⛏ Fast Castle
18 1,031 10:52 18:02 31:50 ⛏ Fast Castle
18 1,043 14:03 19:28 37:45 ⛏ Fast Castle
15 827 16:46 21:38 38:20 ⛏ Fast Castle
12 705 17:52 20:59 34:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,915 39,572 29,080 2,160 87,727 91,555
29,650 37,330 16,905 2,590 86,475 99,666
24,995 29,930 27,120 3,260 85,305 95,266
23,865 31,520 20,470 3,390 79,245 87,662
32,165 18,885 17,450 2,625 71,125 80,450
33,050 23,269 13,305 1,085 70,709 79,650
31,300 20,829 16,405 200 68,734 73,759
28,905 19,119 16,900 3,750 68,674 76,915
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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