AoeStats
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Arena

509337454Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 58m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Cumans · Denmark
1065
+14
🇷🇪 Teutons · Réunion
1034
+16
🇫🇷 Romans · France
1034
+16
🇪🇸 Khmer · Spain
1018
+16
🇺🇸 Burgundians · United States
1072
-17
🇨🇳 Huns · China
1028
-16
🇦🇷 Franks · Argentina
1007
-15
🇹🇼 Mongols · Taiwan
997
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,271 10:41 16:49 36:56 ⚔ FC into Archers
33 1,904 10:30 15:21 42:10 ⛏ Fast Castle
30 1,729 12:26 17:04 30:35 ⚔ Scouts FC
26 1,536 10:16 22:26 40:35
24 1,372 11:50 16:37 34:40 ⛏ Fast Castle
22 1,280 11:30 14:11 30:42 ⛏ Fast Castle
16 939 12:49 20:58 33:33 ⛏ Fast Castle
11 667 12:37 18:19 30:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,830 20,000 13,400 2,150 62,380 73,083
22,875 16,860 14,660 2,315 56,710 67,743
24,795 21,210 7,560 1,905 55,470 83,497
23,790 17,745 12,045 1,500 55,080 67,176
15,895 18,965 8,090 1,930 44,880 85,317
18,035 12,035 5,625 1,585 37,280 46,921
13,625 9,345 10,620 1,600 35,190 47,910
8,920 5,310 1,415 1,050 16,695 33,511
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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