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Arena

509734692Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 53m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Bohemians · Sweden
1243
+15
🇹🇷 Chinese · Türkiye
1224
+16
🇸🇪 Huns · Sweden
1221
+16
🇪🇸 Wu · Spain
1214
+16
🇹🇷 Celts · Türkiye
1275
-18
🇦🇷 Aztecs · Argentina
1211
-15
🇪🇸 Slavs · Spain
1199
-15
🇹🇷 Koreans · Türkiye
1198
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,500 10:44 15:14 32:11 ⛏ Fast Castle
44 2,319 10:30 14:19 32:33 ⛏ Fast Castle
43 2,273 10:42 16:34 32:41 ⛏ Fast Castle
37 1,949 11:47 16:23 29:02 ⛏ Fast Castle
37 1,955 11:14 15:00 36:00 ⛏ Fast Castle
36 1,941 10:40 14:13 27:38 ⛏ Fast Castle
32 1,683 10:50 15:28 35:46 ⛏ Fast Castle
29 1,569 12:31 16:34 33:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,225 32,015 20,785 4,850 77,875 101,263
34,710 12,510 18,620 3,695 69,535 80,455
19,510 28,050 14,560 2,500 64,620 74,533
26,295 25,120 8,275 4,120 63,810 79,793
24,470 20,560 10,400 2,400 57,830 65,917
21,080 15,225 9,310 1,700 47,315 50,477
18,745 17,685 8,200 2,505 47,135 51,933
11,600 7,860 7,390 2,115 28,965 35,928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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