Marketplace
504027707Analyzed1v1 RM
·
27d ago on Sep 3, 2026·
76m 46s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
baliparamveer
413 units ordered
Elite Skirmisher112
Hussar72
Light Cavalry59
Genoese Crossbowman54
Archer28
Skirmisher27
Crossbowman24
Arbalester24
Trebuchet8
Monk5
First military 19:25 — Archer
NeonLime
503 units ordered
Rattan Archer102
Elite Skirmisher81
Cavalier78
Light Cavalry67
Fire Lancer61
Arbalester31
Skirmisher14
Mangonel13
Battle Elephant9
Trebuchet9
Cavalry Archer8
Knight8
Archer7
Petard7
Crossbowman4
Spearman2
Monk1
Battering Ram1
First military 15:40 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
baliparamveer’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
NeonLime’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9