AoeStats
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Coastal Forest

510450230Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 33m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Franks · Japan
1589
+13
🇦🇷 Magyars · Argentina
1517
+16
🇧🇷 Sicilians · Brazil
1509
+16
🇯🇵 Mongols · Japan
1483
+17
🇲🇽 Khmer · Mexico
1647
-21
🇹🇼 Romans · Taiwan
1544
-17
🇲🇽 Mongols · Mexico
1476
-14
🇲🇽 Malians · Mexico
1378
-10
Player eAPM Actions Feudal Castle Imperial Opening
69 2,343 8:20 20:07 — ⚔ Scout Rush
62 2,088 8:42 26:22 — ⚔ Scout Rush
61 2,060 8:59 20:56 — ⚔ Fish Boom into Scouts
48 1,606 9:18 24:56 — ⚔ Scout Rush
44 1,503 8:44 33:03 — ⚔ Archer Rush
41 1,398 10:31 14:16 29:20 ⛏ Fish Boom FC
28 939 12:26 16:41 — ⛏ Fish Boom FC into Fire Galleys
19 650 — — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
19,655 11,060 10,565 950 42,230 43,106
9,275 13,630 6,055 1,135 30,095 31,199
13,605 9,204 4,600 100 27,509 29,776
11,790 6,982 3,195 860 22,827 25,414
8,810 9,074 2,250 2,250 22,384 25,698
10,530 6,030 2,615 215 19,390 19,758
4,665 3,667 525 230 9,087 9,351
3,250 4,239 50 500 8,039 8,190
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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