AoeStats
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Black Forest

505741055Analyzed
4v4 RM · 20d ago on Sep 10, 2026· 39m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1664
+15
🇲🇽 Khmer · Mexico
1657
+15
🇨🇿 Bohemians · Czechia
1643
+16
🇺🇸 Sicilians · United States
1610
+17
🇧🇩 Bohemians · Bangladesh
1730
-20
🇫🇷 Bohemians · France
1613
-15
🇫🇷 Bengalis · France
1606
-14
🇪🇸 Celts · Spain
1597
-14
Player eAPM Actions Feudal Castle Imperial Opening
75 2,925 10:28 14:20 29:50 ⛏ Fast Castle
47 1,852 14:50 17:44 31:51 ⛏ Fast Castle
44 1,731 13:06 17:24 32:42 ⛏ Fast Castle
36 1,408 14:47 19:05 28:05 ⛏ Fast Castle
30 1,156 10:29 14:10 30:09 ⛏ Fast Castle
29 1,126 10:55 14:47 28:56 ⛏ Fast Castle
28 1,074 12:50 20:27 32:26 ⚔ M@A FC
27 1,037 11:16 15:22 27:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,650 22,335 15,670 1,850 60,505 67,740
21,180 20,005 11,815 3,005 56,005 63,489
22,635 18,070 9,490 2,550 52,745 60,955
20,000 18,870 11,100 2,250 52,220 59,749
15,600 16,642 9,070 1,560 42,872 47,823
24,040 11,095 4,315 1,655 41,105 42,596
16,285 14,211 5,935 1,765 38,196 43,619
10,145 11,169 10,065 960 32,339 36,916
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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