AoeStats
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Arena

505516727Analyzed
4v4 RM · 21d ago on Sep 9, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bengalis · Germany
1627
+13
🇲🇽 Lithuanians · Mexico
1625
+13
🇨🇿 Hindustanis · Czechia
1622
+13
🇲🇽 Celts · Mexico
1589
+15
🇪🇸 Koreans · Spain
1613
-15
🇪🇸 Portuguese · Spain
1579
-14
🇪🇸 Malay · Spain
1542
-13
🇪🇸 Magyars · Spain
1529
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,597 11:58 15:54 20:17 ◆ FC into Fast Imp
48 2,462 11:03 14:35 28:27 ⛏ Fast Castle
44 2,236 10:57 14:42 25:41 ⛏ Fast Castle
41 2,102 10:40 14:42 36:28 ⛏ Fast Castle
31 1,595 10:34 14:06 27:33 ⛏ Fast Castle
31 1,609 10:36 14:56 29:31 ⛏ Fast Castle
29 1,476 8:16 15:13 28:53 ⛏ Fast Castle
28 1,419 11:01 14:52 30:27 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
46,645 21,895 27,060 1,625 97,225 104,312
47,135 25,385 19,120 3,805 95,445 100,363
30,435 33,420 13,610 5,000 82,465 94,970
15,195 22,710 19,075 2,150 59,130 79,702
24,680 18,281 12,400 945 56,306 58,326
27,020 17,248 6,395 3,150 53,813 54,780
21,060 17,765 7,465 6,500 52,790 64,042
20,625 15,100 3,935 1,910 41,570 42,204
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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