AoeStats
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African Clearing

505501212Analyzed
4v4 RM · 21d ago on Sep 9, 2026· 35m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Cumans · France
1622
+16
🇹🇷 Mongols · Türkiye
1607
+16
🇨🇿 Spanish · Czechia
1605
+17
🇩🇪 Lithuanians · Germany
1605
+17
🇨🇳 Mongols · China
1646
-18
🇺🇸 Saracens · United States
1639
-17
🇭🇰 Persians · Hong Kong SAR China
1621
-17
🇦🇷 Georgians · Argentina
1564
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 1,751 12:02 16:23 — ⛏ Fast Castle
44 1,544 12:19 16:00 34:49 ⛏ Fast Castle
41 1,426 12:12 20:57 — ⚔ Scout Rush
39 1,372 12:41 17:26 — ⛏ Fast Castle
38 1,323 10:50 22:35 — ⚔ Scout Rush
34 1,183 12:04 26:26 — ⚔ Scout Rush
32 1,132 12:25 16:48 33:00 ⛏ Fast Castle
30 1,067 13:38 18:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,360 9,050 3,920 2,415 29,745 31,200
11,575 9,258 4,945 3,000 28,778 31,054
10,330 7,130 2,165 525 20,150 21,820
7,175 7,031 3,020 955 18,181 18,350
8,325 7,190 705 400 16,620 17,220
7,125 3,505 2,300 300 13,230 13,172
4,175 5,587 995 500 11,257 11,333
5,655 3,064 790 1,600 11,109 11,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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