AoeStats
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Black Forest

504600989Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 52m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Spanish · Belgium
1631
+13
🇨🇿 Bohemians · Czechia
1603
+14
🇮🇹 Persians · Italy
1449
+20
🇮🇹 Ethiopians · Italy
1421
+21
🇮🇹 Mongols · Italy
1630
-20
🇦🇷 Wei · Argentina
1573
-18
🇨🇱 Persians · Chile
1530
-16
🇲🇽 Bohemians · Mexico
1479
-14
Player eAPM Actions Feudal Castle Imperial Opening
64 3,402 7:07 16:34 35:00 ⛏ Fast Castle
49 2,595 8:53 18:49 33:55 ⚔ Archer Rush
48 2,550 11:46 15:21 30:18 ⛏ Fast Castle
44 2,338 11:58 16:40 30:31 ⛏ Fast Castle
43 2,282 10:49 14:23 27:44 ⛏ Fast Castle
38 1,984 11:01 14:32 31:41 ⛏ Fast Castle
37 1,928 12:18 19:29 33:51 ⛏ Fast Castle
35 1,824 10:36 14:59 30:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
66,040 27,888 30,820 5,575 130,323 132,173
51,495 21,579 25,045 6,440 104,559 112,743
33,955 21,625 32,585 2,825 90,990 108,431
35,340 35,242 13,775 2,970 87,327 104,878
19,885 32,938 25,305 3,860 81,988 91,097
16,225 42,093 14,275 1,450 74,043 76,099
23,890 24,730 19,045 3,850 71,515 97,946
11,735 18,259 16,530 1,080 47,604 53,368
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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