AoeStats
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Arena

509918494Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 66m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
680
+9
🇲🇽 Cumans · Mexico
613
+12
🇹🇷 Khmer · Türkiye
609
+12
🇺🇸 Teutons · United States
585
+13
🇨🇱 Franks · Chile
636
-17
🇹🇷 Slavs · Türkiye
546
-12
🇨🇦 Spanish · Canada
454
-9
🇧🇷 Japanese · Brazil
432
-8
Player eAPM Actions Feudal Castle Imperial Opening
35 2,328 13:09 31:22 56:47
29 1,911 11:07 27:26 37:31 ⚔ Archer Rush
17 1,135 13:32 25:12 47:29 ⚔ Skirmisher Rush
15 987 11:31 20:57 41:27 ⛏ Fast Castle
13 845 18:28 31:16 42:22
9 566 15:17 19:32 34:34 ⛏ Fast Castle
9 574 10:11 28:51 — ⚔ Archers into Scouts
3 231 13:01 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
43,385 51,310 13,905 3,300 111,900 122,230
37,910 42,450 20,800 3,125 104,285 110,106
33,550 19,560 26,645 5,400 85,155 93,170
28,860 11,050 23,120 5,050 68,080 79,646
33,700 13,889 17,045 3,280 67,914 91,864
19,265 22,985 12,200 5,080 59,530 98,720
4,385 2,680 740 250 8,055 8,535
3,125 2,150 670 600 6,545 10,870
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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