AoeStats
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Black Forest

510338121Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 49m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vikings · France
1176
+16
🇬🇧 Bengalis · United Kingdom
1166
+16
🇫🇷 Khmer · France
1150
+17
🇨🇦 Britons · Canada
1118
+18
🇨🇳 Persians · China
1238
-20
🇬🇧 Khmer · United Kingdom
1158
-16
🇨🇳 Jurchens · China
1154
-16
🇨🇳 Britons · China
1118
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,354 12:26 17:22 32:50 ⛏ Fast Castle
38 1,873 10:35 17:49 30:33 ⛏ Fast Castle
32 1,551 11:33 15:00 29:44 ⛏ Fast Castle
31 1,503 13:26 19:18 35:34 ⛏ Fast Castle
30 1,472 11:46 15:13 27:18 ⛏ Fast Castle
27 1,305 11:09 14:44 26:57 ⛏ Fast Castle
24 1,157 13:14 17:45 33:52 ⛏ Fast Castle
23 1,112 13:01 17:27 30:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,905 24,910 23,785 3,690 90,290 95,884
43,750 20,130 20,975 3,590 88,445 96,875
33,695 21,566 14,315 2,350 71,926 84,942
K
31,685 12,335 14,370 3,100 61,490 72,303
21,495 22,060 5,415 4,340 53,310 62,282
26,010 10,632 13,170 1,715 51,527 52,643
19,600 14,216 6,185 2,285 42,286 58,817
10,890 7,878 2,235 1,295 22,298 26,716
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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