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Arena

510151719Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 56m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1151
+12
🇨🇳 Jurchens · China
1095
+14
🇬🇧 Teutons · United Kingdom
1087
+15
🇨🇳 Japanese · China
958
+21
🇹🇷 Koreans · Türkiye
1063
-15
🇹🇼 Franks · Taiwan
1063
-16
🇹🇼 Malay · Taiwan
1063
-16
🇪🇸 Romans · Spain
1048
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,812 10:48 15:00 31:16 ⛏ Fast Castle
25 1,405 11:46 15:41 28:49 ⚔ FC into Scouts
18 1,009 10:03 13:12 — ⛏ Fast Castle
15 858 10:36 21:35 35:46 ⛏ Fast Castle
15 842 10:49 15:47 31:02 ⛏ Fast Castle
14 811 13:45 21:44 34:21 ⛏ Fast Castle
12 678 13:24 17:21 — ⛏ Fast Castle
3 156 12:36 19:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
K
31,635 19,460 14,970 8,200 74,265 101,128
20,160 20,500 6,810 16,735 64,205 70,096
23,920 16,905 13,660 3,185 57,670 78,066
21,270 16,660 8,920 3,050 49,900 95,710
16,530 17,250 6,570 3,905 44,255 63,470
6,175 3,010 200 750 10,135 11,801
3,970 2,175 445 750 7,340 7,798
3,100 1,605 200 0 4,905 6,534
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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