AoeStats
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Black Forest

510107472Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 43m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1197
+12
🇨🇳 Mongols · China
1160
+14
🇦🇷 Goths · Argentina
1156
+14
🇩🇪 Slavs · Germany
1151
+14
🇨🇳 Cumans · China
1161
-16
🇮🇳 Mongols · India
1107
-13
🇨🇳 Jurchens · China
1087
-13
🇬🇧 Dravidians · United Kingdom
1075
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,599 11:24 30:48 — ⚔ Archer Rush
36 1,564 12:32 17:22 — ⛏ Fast Castle
31 1,333 11:23 15:56 30:49 ⛏ Fast Castle
28 1,215 9:20 22:51 31:59 ⛏ Fast Castle
28 1,214 14:15 18:25 31:45 ⛏ Fast Castle
27 1,158 11:31 24:49 — ⚔ M@A into Towers
24 1,030 13:19 17:32 22:34 ◆ FC into Fast Imp
18 793 11:04 15:53 29:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,070 16,482 9,070 3,000 45,622 55,767
21,325 11,031 9,580 1,500 43,436 55,683
19,685 12,040 7,755 2,925 42,405 49,123
17,370 6,570 8,870 5,470 38,280 44,482
13,675 10,423 10,500 285 34,883 36,866
15,120 10,841 3,175 2,735 31,871 34,851
8,455 8,775 1,480 1,360 20,070 28,764
K
5,885 4,675 1,140 830 12,530 14,537
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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