AoeStats
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Black Forest

509629356Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 55m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Aztecs · Brazil
1208
+15
🇧🇷 Wei · Brazil
1201
+15
🇧🇷 Franks · Brazil
1109
+19
🇧🇷 Vikings · Brazil
1084
+19
🇲🇦 Bohemians · Morocco
1195
-18
🇬🇧 Shu · United Kingdom
1173
-17
🇬🇧 Dravidians · United Kingdom
1173
-17
🇷🇺 Slavs · Russia
1139
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 2,440 11:54 16:13 35:09 ⛏ Fast Castle
32 1,742 12:55 19:24 31:50 ⛏ Fast Castle
32 1,766 10:24 17:55 34:39 ⛏ Fast Castle
30 1,650 12:58 18:24 32:47 ⛏ Fast Castle
28 1,534 13:05 18:39 32:49 ⛏ Fast Castle
25 1,382 14:06 18:44 35:50 ⛏ Fast Castle
24 1,318 12:56 17:52 49:12 ⛏ Fast Castle
23 1,288 11:40 16:57 30:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,180 19,151 20,180 3,430 86,941 92,400
30,795 17,045 23,670 345 71,855 88,891
21,580 25,285 17,705 4,685 69,255 82,578
28,825 15,125 16,845 2,950 63,745 82,821
14,625 25,248 17,890 2,435 60,198 65,624
K
25,215 11,922 18,045 1,590 56,772 71,085
16,095 19,245 4,410 1,660 41,410 42,273
15,525 14,775 7,500 2,980 40,780 47,538
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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