AoeStats
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Arena

508879958Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 34m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1109
+14
🇨🇳 Saracens · China
1069
+15
🇨🇳 Jurchens · China
1067
+15
🇨🇳 Ethiopians · China
1045
+16
🇬🇧 Dravidians · United Kingdom
1217
-21
🇷🇴 Burmese · Romania
1073
-15
🇹🇼 Magyars · Taiwan
1047
-15
🇨🇳 Romans · China
890
-9
Player eAPM Actions Feudal Castle Imperial Opening
53 1,862 10:06 14:54 29:20 ⛏ Fast Castle
44 1,546 10:40 14:40 28:40 ⛏ Fast Castle
30 1,058 10:21 14:38 30:03 ⛏ Fast Castle
28 963 10:52 15:03 32:46 ⛏ Fast Castle
27 947 10:27 14:38 28:05 ⛏ Fast Castle
25 874 11:24 16:06 31:53 ⛏ Fast Castle
22 779 11:20 15:24 28:26 ⛏ Fast Castle
16 552 11:34 17:35 31:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,600 11,935 7,980 2,380 43,895 45,573
17,135 13,190 7,720 1,100 39,145 48,112
13,675 12,245 5,660 1,030 32,610 35,149
14,790 10,040 3,825 970 29,625 37,304
13,530 7,545 3,515 1,500 26,090 29,798
K
11,525 9,185 3,940 850 25,500 30,628
12,580 7,635 3,240 880 24,335 28,124
11,755 7,435 3,085 1,500 23,775 30,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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