AoeStats
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Oasis

508733089Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 38m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Gurjaras · Belgium
1248
+16
🇧🇪 Portuguese · Belgium
1239
+16
🇳🇴 Teutons · Norway
1228
+17
🇹🇷 Franks · Türkiye
1214
+17
🇬🇧 Magyars · United Kingdom
1274
-18
🇩🇪 Japanese · Germany
1270
-17
🇨🇳 Vietnamese · China
1220
-16
🇬🇧 Dravidians · United Kingdom
1210
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 2,271 10:41 18:04 37:31 ⚔ Archer Rush
50 1,915 8:56 20:54 35:51 ⚔ Scout Rush
33 1,290 8:58 — — ⚔ Scouts into Archers
32 1,220 11:15 21:53 — ⚔ Scout Rush
32 1,226 11:07 15:39 32:18 ⛏ Fast Castle
30 1,160 8:57 19:58 32:28 ⚔ Scout Rush
27 1,040 10:53 16:24 — ⚔ FC into Archers
20 765 13:39 23:13 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
17,095 7,305 4,715 200 29,315 36,615
10,930 11,288 6,135 950 29,303 30,990
8,600 10,007 6,255 300 25,162 26,990
K
12,240 7,440 4,190 850 24,720 25,842
9,815 3,935 6,170 340 20,260 22,013
5,525 5,420 1,900 200 13,045 14,223
4,590 4,541 330 280 9,741 11,205
3,735 2,846 250 250 7,081 8,943
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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