AoeStats
← K

Arena

508686298Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 62m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
1238
+13
🇧🇷 Teutons · Brazil
1213
+14
🇦🇺 Dravidians · Australia
1119
+18
🇨🇳 Spanish · China
998
+23
🇩🇪 Poles · Germany
1198
-18
🇵🇪 Italians · Peru
1174
-17
🇨🇦 Celts · Canada
1158
-17
🇵🇪 Persians · Peru
1132
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 3,550 10:36 14:02 44:26 ⛏ Fast Castle
52 3,256 10:17 14:25 29:37 ⛏ Fast Castle
42 2,607 10:44 14:46 30:11 ⛏ Fast Castle
41 2,570 10:59 15:56 34:22 ⛏ Fast Castle
36 2,234 10:24 14:09 27:52 ⛏ Fast Castle
35 2,175 12:09 16:14 21:02 ◆ FC into Fast Imp
27 1,712 10:05 13:28 28:31 ⛏ Fast Castle
26 1,611 9:46 14:28 26:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,270 26,295 28,520 7,750 108,835 127,239
44,790 40,315 14,520 2,250 101,875 107,390
46,040 13,350 30,410 200 90,000 106,154
41,525 26,280 18,055 2,865 88,725 99,394
K
31,030 19,860 14,785 1,530 67,205 73,584
27,150 21,455 10,915 865 60,385 62,983
20,765 20,270 13,135 4,180 58,350 65,690
22,315 13,724 6,725 2,540 45,304 48,796
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.