AoeStats
← K

Black Forest

508493065Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 53m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Jurchens · Germany
1258
+14
🇹🇼 Persians · Taiwan
1230
+15
🇬🇧 Dravidians · United Kingdom
1212
+16
🇲🇾 Chinese · Malaysia
1023
+23
🇭🇰 Koreans · Hong Kong SAR China
1404
-25
🇧🇷 Burgundians · Brazil
1372
-23
🇹🇷 Mongols · Türkiye
1047
-11
🇨🇴 Ethiopians · Colombia
994
-9
Player eAPM Actions Feudal Castle Imperial Opening
46 2,428 11:53 20:51 27:09 ⛏ Fish Boom FC
41 2,199 11:48 16:01 29:12 ⛏ Fast Castle
39 2,096 11:50 17:13 33:45 ⛏ Fast Castle
37 1,953 12:32 16:58 33:22 ⛏ FC into Fish Boom
29 1,567 12:52 17:36 32:40 ⛏ Fish Boom FC
28 1,467 11:39 15:40 30:14 ⛏ Fish Boom FC
25 1,335 14:58 20:17 37:53 ⛏ Fish Boom FC
23 1,221 13:04 18:38 34:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
72,485 24,505 36,795 5,700 139,485 141,915
22,450 22,085 22,200 1,700 68,435 90,301
17,445 32,565 13,805 3,970 67,785 77,221
K
35,095 16,205 13,925 950 66,175 82,619
20,750 25,459 16,195 3,100 65,504 69,355
21,275 28,987 11,990 2,455 64,707 68,132
23,475 18,328 12,150 2,920 56,873 60,850
15,540 24,253 7,985 5,275 53,053 57,255
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.