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Arena

510848006Analyzed
4v4 RM · 11h ago on Oct 2, 2026· 73m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Huns · United Kingdom
879
+9
🇪🇬 Turks · Egypt
714
+15
🇵🇹 Persians · Portugal
712
+15
🇬🇧 Byzantines · United Kingdom
641
+18
🇲🇽 Saracens · Mexico
785
-17
🇲🇽 Turks · Mexico
714
-15
🇨🇦 Byzantines · Canada
670
-13
🇺🇸 Malay · United States
645
-12
Player eAPM Actions Feudal Castle Imperial Opening
26 1,910 12:12 20:47 26:09 ◆ FC into Fast Imp
25 1,832 13:34 22:18 36:28 ⚔ FC into Skirms
21 1,543 10:12 17:54 30:47 ⛏ Fast Castle
19 1,409 10:37 27:36 61:18
15 1,083 11:50 21:26 31:03 ⛏ Fast Castle
15 1,132 10:35 19:43 30:47 ⛏ Fast Castle
13 985 12:07 25:03 39:26
9 665 10:20 19:51 36:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,070 34,555 39,870 2,800 124,295 133,415
48,070 21,950 33,935 9,890 113,845 136,510
42,385 38,770 20,625 4,035 105,815 127,641
32,585 16,075 30,515 4,850 84,025 95,851
22,465 27,930 13,095 2,350 65,840 66,968
30,515 28,100 6,015 1,125 65,755 82,753
22,545 17,955 12,225 2,855 55,580 57,300
6,735 5,800 2,175 1,520 16,230 22,686
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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