Arabia
510535474Analyzed2v2 RM
·
1d ago on Oct 1, 2026·
45m 56s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,926 analysed team-game players on Arabia.
Leijf14
D
Feudal Age
10:27
vs 10:18
btm 46%
Castle Age
25:22
vs 22:29
btm 19%
Imperial Age
—
vs 39:58
btm 0%
eAPM
15
vs 31
btm 11%
First military
14:44
vs 11:39
btm 28%
▼
Slow Castle Age at 25:22 — slower than 81% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 8:52 of the first 25:22 — keep villagers queued
Stanko2026
D
Feudal Age
12:10
vs 10:18
btm 13%
Castle Age
27:28
vs 22:29
btm 8%
Imperial Age
—
vs 39:58
btm 0%
eAPM
26
vs 31
btm 37%
First military
13:17
vs 11:39
btm 35%
▼
Slow Feudal Age at 12:10 — slower than 87% of analysed players on Arabia
▼
Slow Castle Age at 27:28 — slower than 92% of analysed players on Arabia
▼
Town centers idle 5:31 of the first 27:28 — keep villagers queued
Ancrypto
B
Feudal Age
11:41
vs 10:18
btm 19%
Castle Age
22:40
vs 22:29
btm 48%
Imperial Age
39:47
vs 39:58
top 49%
eAPM
37
vs 31
top 38%
First military
14:28
vs 11:39
btm 29%
▼
Slow Feudal Age at 11:41 — slower than 81% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:09 of the first 22:40 — keep villagers queued
ZeChaos
A
Feudal Age
9:56
vs 10:18
top 39%
Castle Age
21:37
vs 22:29
top 39%
Imperial Age
41:13
vs 39:58
btm 41%
eAPM
46
vs 31
top 22%
First military
9:38
vs 11:39
top 11%
▲
High eAPM (46) — top quarter of analysed players
▲
Early military at 9:38 (Militia) — earlier than 89% of analysed players on Arabia