Runestones
508188664Analyzed1v1 RM
·
11d ago on Sep 21, 2026·
58m 54s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Stanko2026's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
Stanko2026
D
Feudal Age
14:49
vs 10:15
btm 2%
Castle Age
24:19
vs 21:31
btm 20%
Imperial Age
42:47
vs 38:22
btm 20%
eAPM
22
vs 34
btm 25%
First military
17:02
vs 11:31
btm 18%
▼
Slow Feudal Age at 14:49 — slower than 98% of analysed players on Runestones
▼
Slow Castle Age at 24:19 — slower than 80% of analysed players on Runestones
▼
Slow Imperial Age at 42:47 — slower than 80% of analysed players on Runestones
▼
Low eAPM (22) — busier hands win idle time back
alb_236
D
Feudal Age
15:35
vs 10:15
btm 1%
Castle Age
21:07
vs 21:31
top 45%
Imperial Age
—
vs 38:22
btm 0%
eAPM
15
vs 34
btm 9%
First military
18:33
vs 11:31
btm 12%
▼
Slow Feudal Age at 15:35 — slower than 99% of analysed players on Runestones
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom after the Feudal click (17:22) — usually safest before it
▼
First military only at 18:33 (Scout Cavalry) — later than 88% of analysed players on Runestones