Four Lakes
509010120Analyzed1v1 RM
·
7d ago on Sep 25, 2026·
31m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
shengteng's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
casajosemus
B
Feudal Age
10:18
vs 10:51
top 32%
Castle Age
20:26
vs 20:09
btm 46%
Imperial Age
—
vs 36:23
btm 0%
eAPM
20
vs 32
btm 22%
First military
17:50
vs 12:45
btm 16%
▼
Low eAPM (20) — busier hands win idle time back
shengteng
D
Feudal Age
13:10
vs 10:51
btm 8%
Castle Age
23:57
vs 20:09
btm 15%
Imperial Age
—
vs 36:23
btm 0%
eAPM
14
vs 32
btm 8%
First military
11:39
vs 12:45
top 36%
▼
Slow Feudal Age at 13:10 — slower than 92% of analysed players on Four Lakes
▼
Slow Castle Age at 23:57 — slower than 85% of analysed players on Four Lakes
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 43s across the first 23:57