AoeStats
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Fortress

509286446Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 56m 34s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
1010
+13
🇨🇳 Japanese · China
980
+14
🇩🇪 Celts · Germany
957
+15
🇨🇳 Tatars · China
938
+15
🇺🇸 Mongols · United States
961
-15
🇲🇽 Britons · Mexico
944
-16
🇲🇽 Hindustanis · Mexico
929
-14
🇲🇽 Khmer · Mexico
886
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 2,106 7:20 11:44 39:50 ⛏ Fast Castle
31 1,750 7:20 12:51 28:42 ⛏ Fast Castle
29 1,661 7:37 15:00 31:34 ⛏ Fast Castle
28 1,606 5:47 12:03 26:29 ⛏ Fast Castle
23 1,325 7:11 12:19 24:58 ⛏ Fast Castle
22 1,259 8:09 13:31 31:56 ⛏ Fast Castle
20 1,119 7:15 11:13 29:21 ⛏ Fast Castle
17 957 8:33 16:25 34:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,955 31,180 19,545 3,550 84,230 119,016
32,705 20,455 19,015 2,150 74,325 84,672
18,420 28,720 14,540 1,620 63,300 68,309
24,170 18,805 16,370 3,710 63,055 68,624
34,965 14,000 7,975 905 57,845 65,694
33,420 7,960 11,370 3,490 56,240 64,965
17,600 20,245 14,055 2,920 54,820 59,884
19,705 15,315 13,960 2,790 51,770 57,016
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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