AoeStats
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Arabia

510604915Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 59m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
919
+17
🇹🇷 Turks · Türkiye
886
+18
🇭🇰 Burgundians · Hong Kong SAR China
864
+19
🇫🇷 Mongols · France
861
+19
🇹🇷 Koreans · Türkiye
995
-20
🇹🇷 Magyars · Türkiye
961
-19
🇹🇷 Aztecs · Türkiye
928
-18
🇹🇷 Bulgarians · Türkiye
871
-16
Player eAPM Actions Feudal Castle Imperial Opening
47 2,789 10:49 21:37 37:51 ⚔ Archer Rush
40 2,350 14:02 23:34 33:25 ⛏ Fish Boom FC
39 2,310 11:12 21:17 45:03 ⚔ Archer Rush
28 1,628 11:06 22:21 40:19 ⚔ Scout Rush
26 1,558 9:49 21:02 36:33
23 1,388 13:32 28:15 45:36 ⛏ Fast Castle
20 1,205 11:51 26:32 48:00
19 1,128 13:31 19:27 34:15 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
41,460 14,660 27,055 2,900 86,075 97,311
21,870 19,394 13,855 1,955 57,074 81,052
19,585 26,198 9,915 1,150 56,848 68,181
24,400 14,475 15,025 1,550 55,450 71,201
23,160 17,495 8,130 2,750 51,535 58,128
12,090 12,800 8,025 2,670 35,585 38,847
16,265 10,540 4,155 1,955 32,915 34,496
15,065 7,898 4,545 3,340 30,848 39,881
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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