Arabia
508146777Analyzed4v4 RM
·
11d ago on Sep 21, 2026·
57m 19s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
2rich4u81
C
Feudal Age
9:26
vs 10:18
top 23%
Castle Age
28:11
vs 22:29
btm 7%
Imperial Age
47:38
vs 39:58
btm 11%
eAPM
35
vs 31
top 42%
First military
10:23
vs 11:39
top 27%
▲
Fast Feudal Age at 9:26 — faster than 77% of analysed players on Arabia
▼
Slow Castle Age at 28:11 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 47:38 — slower than 89% of analysed players on Arabia
UxCima
B
Feudal Age
8:31
vs 10:18
top 2%
Castle Age
23:53
vs 22:29
btm 33%
Imperial Age
48:02
vs 39:58
btm 10%
eAPM
68
vs 31
top 4%
First military
8:41
vs 11:39
top 5%
▲
Fast Feudal Age at 8:31 — faster than 98% of analysed players on Arabia
▼
Slow Imperial Age at 48:02 — slower than 90% of analysed players on Arabia
▲
High eAPM (68) — top quarter of analysed players
▲
Early military at 8:41 (Spearman) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:53
ValerioN__
A
Feudal Age
8:30
vs 10:18
top 2%
Castle Age
20:21
vs 22:29
top 25%
Imperial Age
45:14
vs 39:58
btm 18%
eAPM
35
vs 31
top 42%
First military
9:25
vs 11:39
top 8%
▲
Fast Feudal Age at 8:30 — faster than 98% of analysed players on Arabia
▲
Fast Castle Age at 20:21 — faster than 75% of analysed players on Arabia
▼
Slow Imperial Age at 45:14 — slower than 82% of analysed players on Arabia
▼
Loom after the Feudal click (10:55) — usually safest before it
▲
Early military at 9:25 (Scout Cavalry) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 20:21
Sarin
A
Feudal Age
8:48
vs 10:18
top 5%
Castle Age
20:56
vs 22:29
top 31%
Imperial Age
41:06
vs 39:58
btm 41%
eAPM
57
vs 31
top 10%
First military
9:53
vs 11:39
top 15%
▲
Fast Feudal Age at 8:48 — faster than 95% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▲
Early military at 9:53 (Archer) — earlier than 85% of analysed players on Arabia
XEVER | Dylan
A
Feudal Age
8:22
vs 10:18
top 1%
Castle Age
22:29
vs 22:29
top 50%
Imperial Age
39:02
vs 39:58
top 42%
eAPM
54
vs 31
top 13%
First military
9:21
vs 11:39
top 8%
▲
Fast Feudal Age at 8:22 — faster than 99% of analysed players on Arabia
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 9:21 (Archer) — earlier than 92% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 22:29
XEVER | Monarca
A
Feudal Age
8:42
vs 10:18
top 4%
Castle Age
23:10
vs 22:29
btm 41%
Imperial Age
46:30
vs 39:58
btm 14%
eAPM
74
vs 31
top 2%
First military
9:31
vs 11:39
top 9%
▲
Fast Feudal Age at 8:42 — faster than 96% of analysed players on Arabia
▼
Slow Imperial Age at 46:30 — slower than 86% of analysed players on Arabia
▲
High eAPM (74) — top quarter of analysed players
▲
Early military at 9:31 (Scout Cavalry) — earlier than 91% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:10
XEVER | K1nGod
A
Feudal Age
8:34
vs 10:18
top 2%
Castle Age
23:08
vs 22:29
btm 42%
Imperial Age
—
vs 39:58
btm 0%
eAPM
50
vs 31
top 17%
First military
9:44
vs 11:39
top 12%
▲
Fast Feudal Age at 8:34 — faster than 98% of analysed players on Arabia
▲
High eAPM (50) — top quarter of analysed players
▲
Early military at 9:44 (Archer) — earlier than 88% of analysed players on Arabia
▲
Town centers almost never idle — 3s across the first 23:07
XEVER | Rivux
B
Feudal Age
8:54
vs 10:18
top 7%
Castle Age
23:51
vs 22:29
btm 33%
Imperial Age
54:06
vs 39:58
btm 3%
eAPM
78
vs 31
top 2%
First military
9:41
vs 11:39
top 12%
▲
Fast Feudal Age at 8:54 — faster than 93% of analysed players on Arabia
▼
Slow Imperial Age at 54:06 — slower than 97% of analysed players on Arabia
▲
High eAPM (78) — top quarter of analysed players
▲
Early military at 9:41 (Scout Cavalry) — earlier than 88% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 23:51