Arabia
505772741Analyzed2v2 RM
·
20d ago on Sep 11, 2026·
76m 5s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
hispa_will
302 units ordered
Crossbowman122
Camel Scout94
Hand Cannoneer21
Light Cavalry20
Halberdier16
Pikeman13
Trebuchet11
Spearman5
First military 20:31 — Spearman
andres_sag7
277 units ordered
Elite Skirmisher77
Champion58
Hussar48
Knight38
Skirmisher20
Camel Scout15
Heavy Scorpion6
Light Cavalry5
Trebuchet5
Capped Ram3
Mangonel2
First military 25:38 — Knight
Carpinchoherido
353 units ordered
Fire Lancer202
Halberdier105
Knight20
Trebuchet12
Scout Cavalry5
Spearman5
Battering Ram4
First military 11:32 — Scout Cavalry
Von peludo
533 units ordered
Halberdier245
Paladin118
Elite Skirmisher91
Cavalier66
Militia5
Trebuchet3
Coustillier3
Spearman1
Knight1
First military 19:05 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
hispa_will’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
andres_sag7’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Carpinchoherido’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Von peludo’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3