AoeStats
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Arena

509147674Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 37m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Saracens · Canada
1511
+12
🇷🇺 Persians · Russia
1501
+13
🇧🇷 Armenians · Brazil
1492
+13
🇲🇽 Cumans · Mexico
1479
+13
🇯🇵 Ethiopians · Japan
1578
-18
🇹🇼 Mongols · Taiwan
1547
-17
🇯🇵 Persians · Japan
1309
-9
🇯🇵 Franks · Japan
1265
-7
Player eAPM Actions Feudal Castle Imperial Opening
60 2,249 10:00 14:42 27:19 ⛏ Fast Castle
57 2,164 10:55 14:36 — ⛏ Fast Castle
44 1,677 10:10 14:35 30:47 ⛏ Fast Castle
44 1,667 11:53 15:47 30:44 ⛏ Fast Castle
43 1,628 11:23 15:34 34:16 ⛏ Fast Castle
33 1,239 8:04 19:35 34:12 ⛏ Fast Castle
32 1,211 9:59 14:29 28:38 ⛏ Fast Castle
27 1,011 10:28 15:24 30:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,770 12,630 10,260 2,350 51,010 57,457
22,750 12,845 7,870 3,000 46,465 52,892
18,335 14,920 5,255 1,210 39,720 42,811
13,750 15,270 9,155 850 39,025 45,380
12,760 12,110 9,890 950 35,710 41,004
14,970 8,365 7,775 1,600 32,710 35,671
13,510 9,145 6,570 950 30,175 32,972
7,630 7,290 2,915 1,420 19,255 19,726
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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