AoeStats
← Tetsu.Japan

Black Forest

509139946Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 52m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Persians · Italy
1565
+13
🇪🇪 Celts · Estonia
1560
+13
🇪🇸 Vietnamese · Spain
1548
+14
🇨🇦 Malians · Canada
1546
+14
🇯🇵 Portuguese · Japan
1594
-16
🇹🇼 Mongols · Taiwan
1563
-16
🇯🇵 Bohemians · Japan
1546
-15
🇯🇵 Persians · Japan
1316
-7
Player eAPM Actions Feudal Castle Imperial Opening
71 3,730 11:26 15:59 29:45 ⛏ Fish Boom FC
58 3,022 14:46 23:00 36:42 ⚔ Archer Rush
48 2,537 10:22 16:12 30:33 ⛏ Fish Boom FC
48 2,523 16:47 24:40 44:42 ⚔ Drush into Fish Boom FC
42 2,175 10:03 17:05 29:15 ⛏ Fish Boom FC
39 2,027 11:44 15:38 29:03 ⛏ Fish Boom FC
39 2,030 10:00 17:53 33:19 ⚔ Scout Rush
28 1,479 10:38 14:21 27:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,225 33,705 16,395 2,150 74,475 91,710
23,870 25,848 20,205 3,590 73,513 103,170
14,400 32,514 21,480 3,940 72,334 77,127
29,560 26,939 12,340 2,610 71,449 78,905
18,440 25,285 15,990 6,405 66,120 90,947
15,380 19,605 14,795 3,600 53,380 75,630
17,090 11,034 11,875 1,950 41,949 46,308
9,475 17,238 5,720 1,155 33,588 36,913
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.